first: Chrono Trigger (Square 1995 SNES)

for years it pained me that i hadn't played this. everyone praises it excitedly. as usual, i assumed it was mostly hype, but this game was far better than people even made it sound.
in case you didn't guess, this is a time travel RPG, far cooler than "time travel" makes it sound. no, you aren't going back to WWII then ancient Egypt, etc. this game has its own worlds and times, and you could dedicate a lot of time to exploring them. there's humor, interesting enough characters, and most importantly variety. and cats.
did i mention there are multiple endings?
then: Final Fantasy IV (US FFII - Square 1991 SNES)
now... now i know why older gamers often say this is the best FF instead of VII. refreshingly difficult, this game sucked me in from start to finish. there's another great plot here. after it's over, you will remember Cecil and his posse. characters come in and out of the game and change abilities. you go underground and meet dwarves. you go to the moon. you get your ass kicked by Bahamut and say "screw that." you get to go inside of and kill a giant robot bent on destroying the world. you fly a giant whale ship. you store items inside a giant chocobo who can "barf" them back out for you. you can find a secret room with the programmers' likenesses and a porn mag. you fight a giant wall that has a demon monster protruding from it and is constantly moving closer to crush you. hello.
two games, countless hours. the cheapest way to do this was to grab Final Fantasy Chronicles for PS. *however* after i purchased it they announced FFIV for GBA, which is now out and contains extra dungeons, etc. by all accounts, the PS ports have only negligible differences from the originals. most notably, the translations in FFIV differ when it comes to dialog, item names, and some place names. don't worry, fans, Tellah still calls the prince a "spoony bard".
as if my better-late-than-never opinion matters, i have to say both these games are essential for RPG fans. they come from the time when game designers relied on their imaginations instead of technology. as you're playing, they come off as being more realistic than the most impressive 3D titles.















