Normally, in regards to gaming talk on e301, I'm more content to sit back and let the professionals handle the business of reviews and reporting. Both Johnny and Zann have done excellent jobs letting their hardcore gamer personas shine through, but I thought I'd add my two cents to the whole chaotic situation that is the latest next gen system wars.
While we all know there are three opponents in this bitter battle for gamers cash, the main focus seems to be, of course, on Nintendo's Wii and Sony's PlayStation 3. Having seen games like Perfect Dark Zero, Dead Rising, and Saints Row, there's no doubt in my mind that Microsoft, once an invader in the console industry, has become a formidable and, in some cases, stalwart choice for those of us searching for quality gaming experiences.
But this post isn't about the Xbox 360, despite what we once thought was a staggering price tag for a machine we all thought wouldn't cut it. No, in my opinion, Sony has managed to out-stupid Microsoft.
As some of you may remember,
I was once a die-hard Sony fan boy, but it was the high retail price of the PS3, coupled with limited console sales and a poor merchandising strategy for the PlayStation Portable that turned me off from Sony. And in my quiet whimpering, Nintendo was there to pick up the pieces. Being the owner of a Nintendo DS has been a very rewarding experience gaming-wise. While the PSP was certainly a technical marvel, allowing for multiple formats, music, video, movies, images and eventual wireless integration with the PS3, Sony seemed to forget something in the mix... fun.
I don't care about all these features that ultimately require spending more money than I have in order to get the most out of my user experience. Whatever happened to Plug 'n' Play? I want something that I can turn on and just have fun with.
And this appears to be the case with the PS3 and the Wii, although time will tell, over the next few months, whether one system is truly better than the other. In all honesty, both systems have their strengths and weaknesses, and your personal preference (not to mention your financial situation) will play a big role in whether or not you prefer Sony's system over Nintendo's or vice versa.
And that's probably why I'm so bitter about the whole mess--that individual gaming experiences are going to be determined, in a big way, by ones financial situation. Granted, this is something that's gone on for years, and not just in the gaming industry but all over the world in all aspects of our lives and certainly on more serious issues.
And what strikes me most is how the PS2 is still releasing quality titles like Okami, Final Fantasy 12 and Guitar Hero 2. The PS2 is far from being a dead system, but if Sony has their way (and they will), you can bet the last great hurrah for the PS2 will be God of War 2, followed by total support and devotion to the PS3.
I'm shocked to say that, in all this hullabaloo over this major throw down, I'm not the least bit excited one way or another. Over the past two years or so, I've been conditioning myself to show as little interest as possible in the games and features offered by all three gaming consoles, mostly because, fresh out of college, I simply don't have available the funds to purchase even a Wii--and even if I had the money for a PS3, well, I can certainly just forget that, now, can't I? While violence breaks out across the country due to lack of Sony's new toy, I'm finding more and more entertainment value in PC games, as well as new DS and PS2 releases.
I'm glad to hear from Zann's report that the Wii-mote is performing well, because I must admit, this was my sole reason for not committing to purchasing a Wii with much zeal and zest. Even now, I'm still concerned as to whether Nintendo’s controller will thrive in an industry that has often done pretty much the same thing with only minor changes leading to eventual revolutions in gaming.
Remember the Virtual Boy? That was a really neat premise when it first came out: a system that lets you play 3D games. But it didn't take long for the gimmick to wear thin and now, if you mention Virtual Boy, kids will look at you like you're on crack or something.
And even now, folks have expressed some concern that the Nintendo DS stylus technology isn't being utilized to its full extent with some games.
So you can imagine my concern about the Wii-mote. For instance:
Will the motion-sensor technology remain a big part of the gaming experience for the extended life of the machine? Or will the novelty give way to analog stick pushing and button pressing?
I was also originally concerned about third-party titles, but that has faded slightly since Sony has decided to emulate the Wii-mote with its own Sixaxis motion-sensor controller. It's likely that the 360 will probably suffer the loss of cross-platform games... unless Microsoft manages a controller that can use the same type of technology. Even if they did, it'll make more work for the developers to make certain each version of their game communicates clearly with each system--and that will certainly drive game prices up.
One last detail: I'd like to get some feedback on the Virtual Console for the Wii. While Microsoft may have been first with the concept of downloading games to your system, I think that Nintendo benefits greatly with their extensive library of titles--especially if they can manage more obscure titles (like
Pac-Man 2, hint-hint, wink-wink).
And now, here's a comic!
VG Cats #214: Vegonomics